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CheckAndroidSDK+SDKToolsDetector.GetVersion () (at :0)
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(System.String toolName, System.String arguments, System.Boolean updateCommand, System.String errorMsg, System.String toolsDir, System.String warningsToIgnore) (at :0) ( psi, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) ( p, +WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
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Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 home/jitesh/3d/Unity/2019.4.22f1/Editor/Data/PlaybackEngines/AndroidPlayer/SDK/tools/bin/sdkmanager -list UnityEngine.GUIUtility:ProcessEvent (int,intptr) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:197)Įrror 2 CommandInvokationFailure: Failed to update Android SDK package list. Can anyone suggest/tell what to look for or how to solve this? Thank you.Įrror 1 Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8Įxception in thread "main" : javax/xml/bind/annotation/XmlSchemaĪt .SchemaModule$SchemaModuleVersion.(SchemaModule.java:156)Īt .SchemaModule.(SchemaModule.java:75)Īt .AndroidSdkHandler.(AndroidSdkHandler.java:81)Īt .(SdkManagerCli.java:73)Īt .(SdkManagerCli.java:48)Ĭaused by: : .XmlSchemaĪt java.base/.loadClass(BuiltinClassLoader.java:581)Īt java.base/$AppClassLoader.loadClass(ClassLoaders.java:178)Īt java.base/(ClassLoader.java:522)
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I don't understand how to debug this or what to search on Google. But when I try "Build and Run" on Android, the below are the errors shown.
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